from pynput.keyboard import Key, KeyCode, Listener
from collections import defaultdict
from threading import Lock


class KeystrokeCounter(Listener):
    def __init__(self):
        self.key_count_map = defaultdict(lambda: 0)
        self.key_press_list = list()
        self.lock = Lock()
        super().__init__(on_press=self.on_press, on_release=self.on_release)

    def on_press(self, key):
        with self.lock:
            self.key_count_map[key] += 1
            self.key_press_list.append(key)

    def on_release(self, key):
        pass

    def clear(self):
        with self.lock:
            self.key_count_map = defaultdict(lambda: 0)
            self.key_press_list = list()

    def __getitem__(self, key):
        with self.lock:
            return self.key_count_map[key]

    def get_press_events(self):
        with self.lock:
            events = list(self.key_press_list)
            self.key_press_list = list()
            return events


if __name__ == "__main__":
    import time

    with KeystrokeCounter() as counter:
        try:
            while True:
                print("Space:", counter[Key.space])
                print("q:", counter[KeyCode(char="q")])
                time.sleep(1 / 60)
        except KeyboardInterrupt:
            events = counter.get_press_events()
            print(events)
