# On Ubuntu 20.04, get the latest CMake from https://apt.kitware.com/. cmake_minimum_required(VERSION 3.24) project(Open3DCMakeExternalProject LANGUAGES C CXX) option(GLIBCXX_USE_CXX11_ABI "Set -D_GLIBCXX_USE_CXX11_ABI=1" OFF) option(STATIC_WINDOWS_RUNTIME "Use static (MT/MTd) Windows runtime" ON ) if(NOT CMAKE_BUILD_TYPE) message(STATUS "No CMAKE_BUILD_TYPE specified, default to Release.") set(CMAKE_BUILD_TYPE "Release") endif() # Option 1: Use ExternalProject_Add, as shown in this CMake example. # Option 2: Install Open3D first and use find_package, see # http://www.open3d.org/docs/release/cpp_project.html for details. include(ExternalProject) ExternalProject_Add( external_open3d PREFIX open3d GIT_REPOSITORY https://github.com/isl-org/Open3D.git GIT_TAG main # Use a specific tag, e.g. v0.18.0 to pin Open3D version. GIT_SHALLOW ON UPDATE_COMMAND "" # Check out https://github.com/intel-isl/Open3D/blob/master/CMakeLists.txt # For the full list of available options. CMAKE_ARGS -DCMAKE_INSTALL_PREFIX= -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DCMAKE_C_COMPILER=${CMAKE_C_COMPILER} -DCMAKE_CXX_COMPILER=${CMAKE_CXX_COMPILER} -DGLIBCXX_USE_CXX11_ABI=${GLIBCXX_USE_CXX11_ABI} -DSTATIC_WINDOWS_RUNTIME=${STATIC_WINDOWS_RUNTIME} -DBUILD_SHARED_LIBS=ON -DBUILD_PYTHON_MODULE=OFF -DBUILD_EXAMPLES=OFF ) # Simulate importing Open3D::Open3D ExternalProject_Get_Property(external_open3d INSTALL_DIR) add_library(Open3DHelper INTERFACE) add_dependencies(Open3DHelper external_open3d) target_compile_features(Open3DHelper INTERFACE cxx_std_14) target_compile_definitions(Open3DHelper INTERFACE _GLIBCXX_USE_CXX11_ABI=$) target_include_directories(Open3DHelper INTERFACE "${INSTALL_DIR}/include" "${INSTALL_DIR}/include/open3d/3rdparty") target_link_directories(Open3DHelper INTERFACE "${INSTALL_DIR}/lib") target_link_libraries(Open3DHelper INTERFACE Open3D) add_library(Open3D::Open3D ALIAS Open3DHelper) add_executable(Draw) target_sources(Draw PRIVATE Draw.cpp) target_link_libraries(Draw PRIVATE Open3D::Open3D)